Today, let’s add some players and an ownership system to our RTS!Read More »Making a RTS game #21: Adding players and unit ownership (Unity/C#)
Let’s continue our RTS video game – we’ll talk about AIs and pathfinding!Read More »Making a RTS game #12: Moving character units (Unity/C#)
On with our RTS project! Today, we’ll add the character and skill systems…Read More »Making a RTS game #9: Implementing character units and skills (Unity/C#)
Let’s continue our RTS game project: today, we’ll improve our selection mechanism!
Let’s continue our RTS game and focus on the hierarchy of our classes!
On with the coding of our RTS game! Today: the selection of units…Read More »Making a RTS game #4: Selecting units (Unity/C#)
Let’s make a RTS game using the famous Unity game engine!