Rogue-like

The concept of agency / Le concept d’agentivité (1/2)

Two weeks ago, I talked about Skinner’s theories on human behavior and conditioning. I also mentioned how his discoveries, and most notably the Skinner box, have been used in game design. When we think about conditioning, something that we usually have difficulty with is the idea that some external force is deciding for us; that we have essentially lost our power of action. This ability to choose and influence the events in our life is called “agency”.

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