Making a RTS game #45: Importing models & animating our characters 2/2 (Unity/C#)
Let’s keep working on our RTS and see how to animate imported 3D models!
Read More »Making a RTS game #45: Importing models & animating our characters 2/2 (Unity/C#)Let’s keep working on our RTS and see how to animate imported 3D models!
Read More »Making a RTS game #45: Importing models & animating our characters 2/2 (Unity/C#)Today, let’s continue our RTS: we’ll see how to import some 3D models and animate them!
Read More »Making a RTS game #44: Importing models & animating our characters 1/2 (Unity/C#)A rigged and animated knight low-poly character asset 🙂
Read More »A low-poly knight 3D model!“Wait – why is this 3D armature not mirroring properly in Blender?”
Read More »Renaming Mixamo rigs with Blender’s Python APIHere’s a little animation I made in 1h to play around with Blender modifiers!
Read More »A little kitschy dancing man… in Blender (1h-challenge)