Making a RTS game #28: Adding some shortcuts (Unity/C#)
Let’s continue our RTS game and implement a custom input manager for some shortcuts!
Read More »Making a RTS game #28: Adding some shortcuts (Unity/C#)Let’s continue our RTS game and implement a custom input manager for some shortcuts!
Read More »Making a RTS game #28: Adding some shortcuts (Unity/C#)Let’s design a simple 2 states-FSM for 2D physics-based player movement!
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