Making a RTS game #32: Creating a debug console (Unity/C#)
On with our RTS! Today, we’re going to create a debug console (with some cheat codes…!) 🙂
Read More »Making a RTS game #32: Creating a debug console (Unity/C#)On with our RTS! Today, we’re going to create a debug console (with some cheat codes…!) 🙂
Read More »Making a RTS game #32: Creating a debug console (Unity/C#)Lists are one of the most frequent data structures in Python… so how can we print them in a pretty way? 🙂
Read More »Quickie Dev #12: A step-by-step custom Python list-displayer tutorialLet’s see how to use gizmos to create our own tools and improve the debugging/editing of our game data!
Read More »How to do visual debugging & editing using gizmos in Unity/C#Read More »Quickie Dev #3: Improving your Python console prints