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Mina Pêcheux

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Mina Pêcheux

  • Projects
    • Software
    • CGI/3D
    • Videos
    • Music
  • Articles
  • Clients
  • About me
Contact me

Collision

Making a 3D web runner game #Bonus 3: Some UI refactors & improvements

In this final bonus episode, let’s rework and improve our UI a bit!

Read More »Making a 3D web runner game #Bonus 3: Some UI refactors & improvements

Making a 3D web runner game #Bonus 2: Adding stats panels

In this second bonus episode, let’s do some tooling to help the devs debug 🙂

Read More »Making a 3D web runner game #Bonus 2: Adding stats panels

Making a 3D web runner game #Bonus 1: Various improvements

In this first bonus episode, let’s add misc improvements to our Hyperspeed game!

Read More »Making a 3D web runner game #Bonus 1: Various improvements

How to make a simple physics-based cannon in Unity/C#

Let’s see how to implement a basic 3D cannon throwing balls with rigidbodies and colliders!

Read More »How to make a simple physics-based cannon in Unity/C#

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