Making a Hack’n’slash #12: Setting up an inventory panel
Let’s continue our Hack’n’slash and start working on our inventory system!
Read More »Making a Hack’n’slash #12: Setting up an inventory panelLet’s continue our Hack’n’slash and start working on our inventory system!
Read More »Making a Hack’n’slash #12: Setting up an inventory panelA step-by-step log of how I made a basic Unity/C# game: “Slash’n’crack”!
Read More »Gamedev Log: “Slash’n’crack” #7 (Unity/C#)A step-by-step log of how I made a basic Unity/C# game: “Slash’n’crack”!
Read More »Gamedev Log: “Slash’n’crack” #6 (Unity/C#)A step-by-step log of how I made a basic Unity/C# game: “Slash’n’crack”!
Read More »Gamedev Log: “Slash’n’crack” #5 (Unity/C#)