Aka: why do I need to put an “f” after my numbers in C#?
In this new Unity RTS programming tutorial, we’ll continue working on our minimap and fog of war features!
Today, let’s keep working on our RTS project – we’ll start implementing our minimap and fog of war features!
Let’s continue our RTS video game – we’ll talk about AIs and pathfinding!Read More »Making a RTS game #12: Moving character units (Unity/C#)
On with our RTS game: today, we add a day-and-night cycle!
On with our RTS project – in this interlude, we’re going to improve our event system!
Today, let’s continue our RTS project by adding some camera movement!
On with our RTS project! Today, we’ll add the character and skill systems…Read More »Making a RTS game #9: Implementing character units and skills (Unity/C#)
Let’s continue our RTS game project: today, we’ll improve our selection mechanism!
Let’s continue our RTS game and focus on the hierarchy of our classes!