AI

AfI/IAf #4: “AIs can be artists too” / “Les IAs peuvent aussi être artistes”

These past few years, we’ve had plenty of articles on AIs that had created amazing paintings, incredible texts or uncannily realistic music. While the results were sometimes not as truly unbelievable as the article’s buzz-title suggested, we have to admit that there’s an ever-growing trend of “creative AIs”, or AI artists. But this begs the question: can AI really be creative? Isn’t this ability to invent, to create, inherently human?

Read More »AfI/IAf #4: “AIs can be artists too” / “Les IAs peuvent aussi être artistes”

The concept of agency / Le concept d’agentivité (2/2)

Last week, I started to talk about agency, this “feeling that you are in control” and that your actions can have an impact on your environment. In particular, I mentioned how video games can help us understand when choices are meaningful and how they teach us this power of decision. Today, let’s continue with a focus on the links between games and real-life, and on false choices and manipulation.

Read More »The concept of agency / Le concept d’agentivité (2/2)

The concept of agency / Le concept d’agentivité (1/2)

Two weeks ago, I talked about Skinner’s theories on human behavior and conditioning. I also mentioned how his discoveries, and most notably the Skinner box, have been used in game design. When we think about conditioning, something that we usually have difficulty with is the idea that some external force is deciding for us; that we have essentially lost our power of action. This ability to choose and influence the events in our life is called “agency”.

Read More »The concept of agency / Le concept d’agentivité (1/2)

Automated discourse analysis / Analyse automatique du discours

Over the past few years, artificial intelligence has been used in lots of applications. Its history is already paved of several milestones such as the golden years in the 70s, the fall in the 80s, the boom of big data, the rise of deep learning or more recently, better-than-human strategy game players. The past two years are considered by several AI prominent figures like Yann Le Cun to be the latest revolution in AI, with a focus on natural language processing (or NLP). Indeed, in 2019, OpenAI kicked the anthill once more on the topic of NLP when they released an AI capable of generating amazingly realistic text. They even decided to refrain from publishing the code – contrary to most of their projects – because they were worried it could be used to create fake news more easily.

Read More »Automated discourse analysis / Analyse automatique du discours