Although my main job is about software architecture and engineering, I’m also fond of CGI: I do some 3D modelling and I enjoy designing environments to show in CG renders.
All of my CG-related content is also available on my Instagram: @minapecheuxcg.
CGI allows me to create fictitious places of all sorts – for now, I’ve mostly worked on photorealistic rendering and I’ve leveraged Blender’s Cycles render engine to create pictures as lifelike as possible… but I’ve also had some fun with standalone renders and Blender’s EEVEE engine 🙂
Even though I never went to an art school, I’ve been fiddling with 3D for several years now; I’m fascinated by photorealistic design but I also enjoy low-poly modelling.
Overall, 3D modelling is, to me, an incredible tool for world-building and I always love finding the proper way to recreate some everyday-life object as a neat 3D asset…